At the time of this blog post, I've gotten somewhat more than 50% of the rigging job done. By this, I mean that all of the bones are in place, along with their controllers, and the weights are well on their way to being complete. By Thursday, I'll have done the Facial blend shapes and controllers, along with eyelid clusters.
As far as the facial blends go, I have a hold of a tutorial from an earlier class. Therefore, I don't think that setting the shapes themselves up will take much time at all. The part that concerns me is obtaining A rig of controllers to match. I've gotten some links online for both a preset rig and a script to set up a custom one, but have run into errors with both. I may be able to rig one up myself, but I think that'll take quite some more time.
On the whole, however, that I'll have a complete rig that's ready to animate by Thursday one way or the other. I've picked up enough steam that there are only a few tweaks left other than the concerns I've addressed here.
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