Wednesday, October 13, 2010

Beginning study of weight

I wouldn't quite say that weight is often an important consideration within the practise of animation, but that it should always be on the animator's mind. It pervades every step of the animation process as it is what really lends that sense of believability to any animation.



 I have had to factor in weight before as part of other animation projects without even realizing, but now I will begin to look more deeply into its succesful execution. One of my first projects in this vein will be a speed project involving a simple character lifting/pushing an object. But realistic weight is not confined to interactions with heavy objects. It can and should be applied to anything that is animated, from characters to inanimate objects to the environments thereof.

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